Balance
Rules:
Only mouse is required. Drag weights to the top left or right to put them on the scale. Drag fish scales onto weights to modify the weight. The level is complete when all weights and scales are used up.
All weights without a number stay consistent between levels. For example, strawberries are all the same weight. They are also all integers.
You're supposed to discover the weight of objects and effects of scales yourself. however if you are stuck, look here:
Strawberry
4Blueberry
2Balloon
-1Crystal
9Gold
7Leaf
Starts at 1.After you put something on the scale or use a scale, it doubles, including when you first place it. For example, when you place it, it turns into 2. Then when you place a blueberry, it doubles to 4.
Blue Fish Scale
multiplies weight by 2Green Fish Scale
multiplies weight by 3Red Fish Scale
Divides weight by 2. Rounds downGhost Fish Scale
If even, turns weight into 0. If odd, turns weight into 1External Audio:
Status | Released |
Platforms | HTML5 |
Author | applesarebad |
Genre | Puzzle |
Made with | Godot |
Tags | Casual, My First Game Jam, Short |
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